Selected Portfolio

Work I Have Done

  • SOUNDTRACKS
  • REEL
  • COMING
  • SOON

Isonzo

Role: Composer · Voice Casting/ Directing/Recording

The 3rd installment of the WW1 Game Series, developed by Blackmill Games. The Italian front has been brought to life with a symphonic score with flavours of Italian Opera. Awarded with Best Audio in the Dutch Game Awards 2023

Tannenberg

Role: Composer · Voice Casting/ Directing/Recording

The 2nd Installment of the WW1 Game Series, developed by Blackmill Games. The Eastern Front has been brought to life with a symphonic score with male choirs, icy high string arrangements and majestic 'bell' chords in the horns.

Verdun

Role: Composer · Voice Casting/ Directing/Recording

The Original WW1 Tactical Shooter. The grittyness of the WW1 atmosphere had yet to be coined. I drew inspiration from orchestral composers that actually went through all the horrors. The result is a dark, menacing and thunderous soundtrack.

Stratego Online

Role: All Audio

The Official Online counterpart of the classic board game, developed by Wanted5Games. While the main theme is designed to immediately excite players, the ingame music is a rather elegant background companion to the player's tactics.

Bounden

Role: All Audio

The game that teaches couples to dance, developed by Game Oven. The Game is built on 8 symphonic dances that vary in elegance and playfulness. These compositions were then choreographed by Ernst Meisner (Dutch National Ballet), by playing the game you're actually guided through those dances. Awarded: Best Collaboration between a composer/choreographer/game dev in the Dutch Game Awards 2014

About Me

To be a composer for Games is being a world builder

I believe in the strong connection between what we hear and what we experience: the many things we go through in life are always bonded with music & sound that accompany them. To playback that music is to relive these events. Therefore it is my mission to invest in coming up with unique soundtrack concepts and working them into whatever a game needs to contribute to a striking, memorable gameplay experience.

Apart from composition, you can also tap me on the shoulder for: casting & recording voice actors, sound design work.

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